AKA: World Heroes 2 Jet || 熱闘ワールドヒーローズ2 ジェト || Takara 1995
Original Post Date: September 9, 2019
While continuing the tradition of converting Neo Geo fighting games to their handheld super-deformed counterparts, World Heroes 2 Jet is the first game featured in the Nettou series where the original wasn’t actually developed by SNK, but rather their close third-party associate, ADK. It is notable both for its unique presentation in the way its story mode unfolds and also for the elements of time travel found in its plot, which allow it to have an absolutely crazy cast of characters, spanning all generations and archetypes.
There are an impressive 16 characters available for use, plus an additional final boss who, surprise, is also playable via a code. The control style found previously in Nettou Fatal Fury 2 is retained, with each button serving as your punch and kick with both light and heavy variants, depending on how hard the button is pushed.
World Heroes 2 Jet offers a number of different single-player experiences, as well as the essential versus battle mode. In the standard tournament, the matches play out in a different format than your average fighter – you’ll face three groups of opponents, each consisting of three fighters a piece.
Per group, you’ll fight these challengers back to back to back in rapid succession in a single-round battle. You’re allowed to lose to one opponent per round, while still advancing in the tournament. After these sets are completed, you’ll fight the final five opponents of the game, each of whom is played in the more traditional “best 2 out of 3 rounds” style.
There is also a mode consisting of four standard fights in a row, against opponents of your choosing, so it makes a decent tool when experimenting with matchups.
Nettou World Heroes 2 Jet was a tremendous step forward for handheld fighting games, and just might be the best of its kind – the action is fast-paced, the controls are more responsive than its predecessor, the character variety is beyond impressive, and makes for one of my favorite character rosters in any fighting game, thanks surely to the quirkiness of its time travel gimmick.
One of the finest titles available for the Game Boy, period.